Highlights from UX Brighton 2017 – Designing for Complexity (Part 1)

An occasional trip to Brighton is always welcome when you can squeeze it in between projects. When your reason for going is to listen to some fascinating speakers and learn something to boot, then the trip is even more rewarding. I was lucky enough to attend UX Brighton 2017 and I can only offer my thanks to Danny and the team for hosting another cracking event.

This year’s theme was ‘Designing for Complexity’ – a subject that regularly arises in my day to day role as we wrestle with requirements, objectives and technology to find appropriate solutions. All projects have an aspect of complexity, a cookie cutter approach is rarely, if ever, suitable and throughout UX Brighton it was the acceptance of complexity and the development of strategies to combat it that dominated. I’ll run through a few of my own personal highlights in this post and a follow up post to save your attention spans.

Liz Keogh’s talk exploring the Cynefin (KUN-iv-in) framework was particularly insightful. Giving a method of making sense of situations where complexity arises and, why we should aim to thrive within them. Cynefin has 5 areas in which problems or challenges might sit.